![]() Any advices? Thanks in advance for all the comments. What should I do? I even gave permissions to SKSE,Skyrim,Steam and MO2 with fire wall. I tried to copy vMYC folder from the Familiar Faces zip and MO2 overwrite folder, it didn't work. Use the mod manager of your choice or extract the archive contents into your Skyrim folder, then activate. Mod Organizer 2's file path is C:\Modding and C:\Users\umutg\AppData\Local\ModOrganizer. Uninstalling Container Magic will not affect the containers you have used it on, although uninstalling ANY mod isnt advisable in an ongoing game Installation & instructions This mods requires SKSE. Will it work if I install the mod via MO then try to play the game using MO2? Is there a fix for this? I got the lastest versions of RaceMenu, JContainers, Familiar Faces and SKSE. So do that and then uninstall the mod normally. This puts the mod in a state where it's safe to uninstall. ![]() Triple-activate an auto storage container to open the Container Settings menu and select 'Reset All'. I have a massive load order installed by MO2. There's really only one important step you need to follow to uninstall the mod. When I install the mod via MO2 it won't create the folder, but when try to instal via MO it creates the folder. The vMYC folder is missing from my Skyrim/Data folder. I gave every permission possible to Mod Organizer 2, SKSE, Skyrim and Steam. When I install the mod after installing JContainers and then start the game it gives me an error which says "Could not write to Data/vMYC". These mods achieve advanced animation changes by using native hooks.Hello, I have a problem with Familiar Faces. Works with some mods like the Achievement Enabler and Keyboard Shortcuts. Generally, these will need to be updated before any of the other mods in this list will function. These mods are considered “core” because many of the other mods rely on them. The plugin can be configured in DataPlatformPluginseasy-containers-settings.txt. All Marked items will be transferred to that container. Most of the list is alphabetical accept for a few mods that are listed directly under a mod it replaces to make it easier to find using ‘See below ' tags. Whenever you have Marked items in inventory, all of them will be moved to any container under the crosshair. TIP: Shift+Enter goes to next line without large spacing ‘ Obsolete’ status given to mods that have a clear replacement and have not been updated in over a year You can use Lua to program the meat of your mod while using Papyrus more like a middle. ‘ No longer maintained ’ status given to mods whos authors have not been online for over a year If you dont what the hell that means, Ill tell you it means good news. ‘ Author Working on Update! ’ Added to notes if the author themselves has confirmed there working on an update ago ied it.cant get past the 'JContainers version 3.1. ‘ No Updates Currently!! ’ status given to mods not updated yet and seem to have frequent activity so an update is likely ‘ Incompatible ’ used when there are no replacement or alternative mods listed/known ‘ See below ' used when a replacement mod is listed below ’ See Alternative' used when there is a listed alternative mod ‘ Compatible ’ and a version number if relevant to indicate a mod is compatible with version Required for reading and writing settings files. This list is only relevant to Skyrim Special/Anniversary Edition. Skyrim Currency System SE: Skyrim Platform Configuration Menu (SPCM) Hard requirement along with all of its requirements. If you see out of date or missing information, please help out by editing this article. This page serves as a list of the known native code mods and the compatibility information for each. ![]() ![]() As a result of these dependencies, many of these mods are likely to require an update each time the game (or SKSE) is updated. These mods are often tightly tied to the game executable version, the Skyrim Script Extender version or both. As well as conventional mods, it is possible for mod authors to create “native code” mods that hook into the core game processes and unlock additional functionality which is not normally available through the Creation Engine.
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